
The horror game genre is known for a wide range of terrifying titles, but over the past few years, indie games have dominated the space. More and more developers are trying their hand at creating a spooky experience for players to enjoy, yet in the triple-A world, there are still some pretty damn scary games out there.
These terrors take on many forms, from psychological torment to grotesque creature designs, each able to elicit a different kind of fear in the player. From seasoned franchises to entirely new IPs, triple-A horror games are among the most terrifying in the entire genre, with many games demonstrating that with big budgets come big scares.
Resident Evil 7: Biohazard
Returning To The Roots Of Horror
Resident Evil 7 brings the franchise back to what made it popular in the first place, leaning heavily into the horror aspects of survival horror, while still delivering enough action to keep players on their toes. Entering the Baker House for the first time is an unforgettable experience, and as players progress further into the game, the fear factor never slows down.
What makes RE7 so scary is the combination of chillingly realistic visuals and a first-person perspective, which puts every grotesque detail right in the player’s eyes. It also paces its segments perfectly, weaving tense moments of suspense with full-on gunfights, forcing players to adapt at all times and never giving them a chance to breathe.
Silent Hill f
The Fog Returns With A Brand New Setting
Silent Hill f brings one of horror’s most beloved series to a whole new world of psychological dread, but shifts the setting to 1960s rural Japan, where a town is slowly being taken over by a floral rot. What makes the game so unnerving is not merely its grotesque body-horror imagery but how it presents dangers to the player in ways that are slow and yet unavoidable.
Rather than jump scares at every turn, Silent Hill f cultivates dread through stillness and manages to intertwine the darker themes of the narrative with the world itself. The game leans into folklore with its enemy designs and delivers a story that feels close enough to reality to ensure that players will be left emotionally drained and physically shaken by the end.
Alien: Isolation
Claustrophobia On Another Level
When it comes to sci-fi horror, it is hard to avoid mentioning Alien in the conversation. By taking such a recognizable universe and making a big-budget horror game with Alien: Isolation, the fear was practically guaranteed. What makes the game so scary is how advanced the Xenomorph’s AI is; just when players think they’ve outsmarted it, a curveball will be thrown in their direction.
Giant bloodthirsty alien aside, exploring the ship itself can be just as terrifying, with dark corridors and no easy ways out for players to rely on for safety. It is a masterclass in slow-burning horror, giving players more than a few hurdles to cross but never once holding their hand along the way.
Alan Wake 2
Fiction Becomes Reality
Alan Wake 2 is a deeply cerebral horror game that frightens players through uncertainty and a loss of control. Its dual-protagonist structure splinters the player’s perspective between two worlds, creating a rhythm where the truth never persists for more than a few moments, as entire spaces rearrange and the logic of the environment itself begins to break down.
The terror is elevated by gorgeous visuals. The game really works with lighting in a way that very few other games have even attempted. Everything from a technical standpoint is only possible thanks to the large team working on the game, as without a big budget, Alan Wake 2 wouldn’t be nearly as impressive or mentally taxing on the player.
Dead Space
No One Can Hear You Scream
Dead Space is the original gaming sci-fi horror masterpiece, and it remains the gold standard for body horror and space-based nightmares. Journeying through the labyrinthine corridors of the USG Ishimura feels like a never-ending haunted house, where every corner could potentially hold safety or death in a matter of seconds.
Where Dead Space really shines is with the Necromorphs and how they interact with the player and the map. Their twisted bodies feel beyond unnatural, and they seem to come out of nowhere, even when things look like they’ve died down, creating a perfect loop of chaos from which there truly is no escape.
Cronos: The New Dawn
Seasoned Horror Devs With A Brand New Project
Cronos: The New Dawn blends dozens of terrifying concepts to create an unsettling and horrifying apocalyptic world. There’s time travel, shapeshifting, and enough sci-fi goodness for a lifetime, all meshed together perfectly in a brand-new universe that feels beautiful yet unbelievably scary at the same time.
The enemies themselves take the forefront of the horror, as enemy bodies that aren’t quickly burned can merge with other living monsters to create a devastating mutant horror. The merging mechanic makes every shot feel like it has to count, or else things will only get worse. Even progression is disturbing, as while players may become more versed with every soul harvested, they also begin to hear whispers from the past and see visions of a time with just as much pain and anguish as what surrounds them at the world’s end.
The Evil Within 2
The Deepest Parts Of The Mind
The Evil Within 2 is an exceptional survival horror game that takes plenty of concepts from the first game and brings in plenty of new ones to keep things fresh and frightening. Sebastian is back at the helm, entering the new STEM system in search of his daughter, but as players will soon find out, there is far more at play than is initially apparent.
The closed-off gameplay loop of the first entry has been replaced with a semi-open world, but that doesn’t mean things can’t feel claustrophobic along the way. The highlight is the boss enemies, with each one feeling completely different from the last and each requiring different techniques to avoid or defeat, from stealth to precision to running away until the screaming finally stops.
The Quarry
Death Is Just One Wrong Decision Away
The Quarry is a teen-slasher in video game form, taking the basic gameplay style of Until Dawn but introducing players to a whole new set of characters and a whole new threat to survive. Supermassive Games’ cinematic style weaponizes silence and suspense effortlessly, putting players on edge constantly with no way to ease the stress.
Narrative choices remain at the forefront of the gameplay, as with each decision comes the potential for death to follow. This creates a perpetual loop of despair, as the player is not just dealing with their own lives, but the lives of those around them, making the choices hold a significant amount of weight, which is only made worse thanks to the persistent looming fear.

