Summary
- Splatoon 3’s 10.0.0 update will go live tomorrow, June 12, though players in North America can download the update beginning at 9:00 PM Eastern on June 11.
- The update will bring 30 Splatlands Collection weapon cosmetics, changes to SplatNet 3, multiplayer map fixes, and Switch 2 enhancements.
- This week, Nintendo teased a new Switch 2 spinoff titled Splatoon Raiders.
On June 11, Splatoon 3 released its version 10.0.0 patch notes hours ahead of the update’s global release, and covered some major changes that players will experience in online matches. The new Splatoon 3 update also includes some enhancements for Switch 2 players, including smoother movements in areas like Splatsville and Inkopolis Square.
Splatoon 3‘s 10.0.0 update came over a day after Nintendo dropped some surprising information about the franchise on social media. Nintendo also pulled back the curtain on Splatoon Raiders, a Switch 2 spin-off focused on Deep Cut. The trio will travel to a location known as the Spirhalite Islands after hearing a rumor about the new locale, but Shiver, Frye, and Big Man become stranded there after crash-landing on the shore. However, further information about Splatoon Raiders remains elusive as of this writing, as the upcoming Switch 2 title does not have a release date.
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As for Splatoon 3, players will have some new content to enjoy after updating their game files. Splatoon 3 version 10.0.0 will be available starting June 12, though players in North America can download the update beginning at 9:00 PM Eastern on June 11. The update will bring 30 Splatlands Collection weapon cosmetics, which are based on previous kits already available in-game. The specifications for certain weapons have also been changed, as the S-Blast ’92 and S-Blast ’91 now consume more ink, while the Triple Inkstrike and Booyah Bomb special weapons now deal more damage to Crab Tank armor. SplatNet 3 also received some changes, including notifications that can be seen directly in the Nintendo Switch App for iOS and Android devices. Multiplayer map fixes in locations like Scorch Gorge were also addressed.
One of the major features of Splatoon 3 version 10.0.0 is some changes that Switch 2 players will see when loading up the game on Nintendo’s new system. On-screen movements in areas like Splatsville, Inkopolis, and the Grand Festival Grounds are now smoother on the Switch 2. Additionally, Salmonid animations in Salmon Run have been polished, even if there are vast amounts of them on the screen at the same time. Various creatures, like jellyfish, also received some animation adjustments in Splatoon 3 version 10.0.0. With the update, Splatoon 3 joins other Switch titles like ARMS and Super Mario Odyssey on the list of Switch games that got free updates on Switch 2.
Between the new Splatoon 3 version update and the sudden reveal of a spin-off title, Splatoon fans with a Switch 2 console will have fresh experiences to dive into. Only time will tell what future changes Splatoon 3 will make to keep players engaged.
Splatoon 3 Version 10.0.0 Patch Notes (June 12, 2025)
Added Features and Game Content Changes
The following updates have been made when playing the game on Nintendo Switch 2:
- Made it so that the screen displays in more detail.
-
Made on-screen movement smoother in the following areas.
- Splatsville
- Inkopolis
- Inkopolis Square
- Grand Festival Grounds
- In Salmon Run, smoothed Salmonid animations even when there’s a large number of Salmonids in the stage.
- Smoothed animations for certain characters, such as jellyfish.
- Changed the animation that displays in the bottom right of the screen when switching scenes.
- Increased the resolution of images stored in the Nintendo Switch 2 Album when screens are captured using Photo Mode or the Capture Button on the controller.
The following updates have been made when playing the game on Nintendo Switch:
-
Made it so that certain elements outside the stage and unrelated to battle do not display when battling in Splat Zones/Tower Control/Rainmaker/Clam Blitz modes.
- This change is to reduce differences in game operation speed as much as possible when compared with Nintendo Switch 2.
- In Recon Mode, all elements will display as they have up to this point.
All other changes below apply to both Nintendo Switch 2 and Nintendo Switch.
Changes to Multiplayer
- Added a new stage, Urchin Underpass.
-
Added 30 new weapons as part of the Splatlands Collection – Barazushi / Emberz.
- These weapons will be available in the shops after applying the update.
Splatlands Collection – Barazushi
Weapon |
Sub Weapon |
Special Weapon |
---|---|---|
Splash-o-matic GCK-O |
Toxic Mist |
Ink Storm |
Splattershot Pro FRZ-N |
Splat Bomb |
Tenta Missiles |
Jet Squelcher COB-R |
Burst Bomb |
Triple Splashdown |
H-3 Nozzlenose VIP-R |
Suction Bomb |
Triple Inkstrike |
Rapid Blaster Pro WNT-R |
Suction Bomb |
Tacticooler |
Carbon Roller ANG-L |
Fizzy Bomb |
Super Chump |
Painbrush BRN-Z |
Splash Wall |
Trizooka |
Splat Charger CAM-O |
Sprinkler |
Crab Tank |
Splatterscope CAM-O |
Sprinkler |
Crab Tank |
Tri-Slosher ASH-N |
Splat Bomb |
Splattercolor Screen |
Mini Splatling RTL-R |
Squid Beakon |
Trizooka |
Dapple Dualies NOC-T |
Splat Bomb |
Killer Wail 5.1 |
Tenta Brella CRE-M |
Toxic Mist |
Super Chump |
REEF-LUX 450 MIL-K |
Torpedo |
Booyah Bomb |
Splatana Wiper RUS-T |
Curling Bomb |
Trizooka |
Splatlands Collection – Emberz
Weapon |
Sub Weapon |
Special Weapon |
---|---|---|
Colorz Aerospray |
Burst Bomb |
Splattercolor Screen |
Glamorz Splattershot |
Burst Bomb |
Kraken Royale |
Clawz .96 Gal |
Angle Shooter |
Tacticooler |
Glitterz L-3 Nozzlenose |
Splat Bomb |
Inkjet |
Gleamz Blaster |
Squid Beakon |
Crab Tank |
Starz Dynamo Roller |
Point Sensor |
Killer Wail 5.1 |
Planetz Big Swig Roller |
Torpedo |
Triple Splashdown |
Cometz Octobrush |
Autobomb |
Kraken Royale |
Hornz Dread Wringer |
Curling Bomb |
Crab Tank |
Torrentz Hydra Splatling |
Sprinkler |
Big Bubbler |
Twinklez Splat Dualies |
Fizzy Bomb |
Big Bubbler |
Hoofz Dualie Squelchers |
Point Sensor |
Splattercolor Screen |
Patternz Undercover Brella |
Curling Bomb |
Killer Wail 5.1 |
Bulbz Tri-Stringer |
Angle Shooter |
Inkjet |
Stickerz Splatana Stamper |
Autobomb |
Booyah Bomb |
Specifications for some main weapons have changed.
Weapon |
Change Details |
---|---|
S-BLAST ’92 S-BLAST ’91 |
|
Specifications for some sub weapons have changed.
Sub Weapon |
Change Details |
---|---|
Toxic Mist |
|
Specifications for some special weapons have changed.
Special Weapon |
Change Details |
---|---|
Triple Inkstrike |
|
Booyah Bomb |
|
Wave Breaker |
|
Crab Tank |
|
-
Added a Series Weapon feature to Anarchy Battle (Series) for Rank S and higher.
- In Anarchy Battle (Series) for Rank S or higher, Series Weapon Power will be measured for each weapon players equip. They will be matched with other players whose Series Weapon Power is similar to theirs for the currently equipped weapon.
- Series Weapon Power is the same for all four modes.
- Players can check their current Series Weapon Power for each weapon by pressing the ZL Button on the Equip screen to display the weapon’s details.
- Series Weapon Power resets each time the season changes, but the highest value players have achieved will be recorded in SplatNet 3.
- In Anarchy Battle (Open), increased the amount of change in Rank Points per battle by approximately 2.5x.
-
Made it so that call signs, which are automatically determined using factors such as equipped gear, will display in X Battles in place of nicknames.
- After the battle ends, you can check players’ actual nicknames and IDs (the string of numbers and letters starting with #) on screens for checking results, such as the match menu and the lobby terminal.
- For X Rankings, players’ actual nicknames and IDs will display.
Changes to SplatNet 3
-
Players’ Best Nine will now display.
- “Best Nine” indicates the nine weapons with the highest Series Weapon Power out of all the weapons a player owns.
-
Best Nine rankings will now display.
- Best Nine rankings are rankings where players compete for total Series Weapon Power for their Best Nine.
- Notifications from SplatNet 3 will now display in the notifications box within the Nintendo Switch App.
Other Changes
-
Increased the maximum value for weapon Freshness to 10★.
- Players can earn new badges for weapons by achieving Freshness 6★ to 10★.
- Once the update has been applied, weapons that had received XP beyond the maximum value before applying the update will have their Freshness increase after one battle by an amount proportionate to the amount of XP received up to this point.
- Added new badges players can acquire based on the number of weapons with Freshness ★★★★ or higher.
- Made it so that other players a player has battled with in Anarchy Battle (Series) and Splatfest Battle (Pro) will not display in the Users You Have Played With system feature of Nintendo Switch/Nintendo Switch 2 consoles.
As a bonus update, in this update we added weapons and a stage, increased the maximum Freshness, implemented a Series Weapon feature for Anarchy Battle (Series), added a call sign feature to X Battles, and performed optimization of operations on Nintendo Switch 2.
For Anarchy Battle (Series), we implemented a new Series Weapon feature targeted toward players Rank S or higher.
With this feature, the Series Weapon Power will be measured for each weapon currently equipped, and players will be matched up against others with similar levels of power.
We implemented this feature in hopes that players will enjoy battling using a variety of weapons, including the Splatlands Collection – Barazushi / Emberz weapons added in this update.
Additionally, we made balance changes to multiplayer battles.
For S-BLAST ‘92 and S-BLAST ‘91, we have made adjustments to give players fighting against them more room to counter because, from the opponent’s point of view, there seemed to be no openings at any distance.
For the Crab Tank, we lowered the maximum damage of the cannon to decrease the frequency that the person being attacked is defeated without any opportunity to evade. We also made it easier for other special weapons to fight against the Crab Tank.
For Toxic Mist, we have reduced the amount of ink consumed to make it easier to fight in combination with main weapons. On the other hand, we have simultaneously extended the time before ink begins to recover so that this change does not lead to tactics where players simply continuously throw their sub weapons.
The next update will focus on multiplayer balance based on analysis of changes to the situation that come with these weapon additions.
Bug Fixes
- Fixed an issue on Nintendo Switch 2 where players were sometimes able to Squid Roll in places not inked by their own ink.
- Fixed an issue on Nintendo Switch 2 where, when a player in swim form landed from a high place in a place not inked by their own ink, sometimes the landing point would get inked.
- Fixed an issue where, when a player attempted to use the A Button or L Button to throw a clam, power clam, Fizzbang, or Golden Egg during the brief period where sub weapons cannot be used immediately after finishing a splatana swing, the line indicating the predicted impact location displayed even though it was not actually possible to throw.
- Fixed an issue where, when performing a charged slash with a Grizzco Splatana, the reticle would switch to the crosshairs for a horizontal slash before the charged slash was initiated.
- Fixed an issue in certain stages where, when Super Jumping from certain positions to certain other positions, sometimes players were unable to land at the intended position.
- Made changes to ease an issue where game operation slowed down when players exploded things like the Reefslider at certain locations in Scorch Gorge.
- Fixed an issue with Marlin Airport where, when a player hit a propeller with the explosion from Explosher or Custom Explosher, the propellervator’s movement was less than intended.
- Fixed an issue in Lemuria Hub where, when using the Ultra Stamp, players could sometimes enter their opponent’s base in unintended ways from the moving terrain in the center.
- Fixed an issue where, when the player skipped animations at certain timings, sometimes unintended screens would display.
- Fixed an issue where, when the player plays a battle replay for a battle where the Big Bubbler was used and moves the replay position, sometimes the player’s equipped weapon and the Big Bubbler would not display properly.

- Released
-
September 9, 2022
- ESRB
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E10+ for Everyone 10+: Cartoon Violence
- Developer(s)
-
Nintendo
- Publisher(s)
-
Nintendo
- Engine
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phive